> For the complete documentation index, see [llms.txt](https://domino-earning-world.gitbook.io/domino-earning-world-english/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://domino-earning-world.gitbook.io/domino-earning-world-english/why-dew/player-rewards.md).

# Player rewards

Today's gaming industry is far from gambler-friendly. It's all about spending and losing rather than winning.&#x20;

One of the core philosophies of Domino's user experience is to provide players with a variety of ways to win fairly and instantly.There are many in-game activities that allow users to win.

Users can earn real profits by participating in many in-game activities: buying and trading NFTs, participating in tournaments, hosting game center meetings\*, participating in referral programs, rewarding and reporting game bugs, supporting content creators.

<figure><img src="https://124042320-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FdIz4TQLJJupxcm5ce6we%2Fuploads%2FN2PS4LdpZOcHJNUTxJnI%2FPOST-14-OCTUBRE-ING%20(1).jpg?alt=media&amp;token=0ddab244-e496-40ea-b2fc-bebede085a4d" alt=""><figcaption></figcaption></figure>
